Counting Cards - The Basics
Lesson 3: Counting Cards - The Basics
With this lesson, I'm going to unwrap the veil of mystery which seems to
surround the concept of card counting. Here you will discover that you
don't have to be a genius to keep track of all the cards in a six-deck shoe;
you just have to know a few card-counter secrets.
The first "secret" is that we don't memorize the cards in a deck.
Instead, each card is assigned a point-value and all we are really doing is
adding those point values together and then converting that information into
a usable form. Just what those point values are depends upon which counting
system a player decides to use. In this school, I'll be teaching the "High /
Low" or "Plus / Minus" system but if you choose to learn another one,
everything I'm going to teach still applies.
The other big "secret" about card counting is how we do it at the
Blackjack table. I think most people who have flirted with counting can
get a good grasp of it at home but once they hit all the distractions of a
casino their ability to keep track of the cards, play their hand properly
and get a bet into the circle on time breaks down. Remember when I told you
that it was a MUST for you to know basic strategy as well as you know your
own name? Now you'll begin to see why that's necessary; you don't need more
things to think about when you're "on the green".
Pick a System
There are a lot of different card-counting systems available and -- like
most things in life -- each has its advantages and its disadvantages.
I'll try to sort through the most popular and help you choose one which is
right for you. Probably the most important factor in choosing a system is
the type of game you'll be playing most of the time. For example, if you
play mostly in the Reno/Tahoe area, you should learn a system which performs
well against single deck games. If you play in my old stomping grounds,
Atlantic City, you'll want to learn a system which is powerful in multi-deck
games.
Another important factor in selecting a system is the amount of time you
spend playing Blackjack. This is going to surprise you, but a player who
intends to spend a lot of time at the tables should learn a very simple
system. I say that because, while this really is pretty easy, it does
require some concentration and the simpler the system, the easier it is to
concentrate for long periods of time. On the other hand, if you're only
going to play for 3 or 4 hours a week, a more difficult system may work well
for you since a difficult system is usually more powerful and it will
optimize the time you spend at the tables. Now, some of you "Type A's" out
there are thinking that you'll spend a lot of time at the tables and use a
very powerful (and complicated) system to get the most $$$ out of your play.
The problem here is that under those circumstances, mistakes begin to creep
in and that can cause you to lose your edge. The KISS principle applies:
"Keep It Simple, Stupid". If you really want to get the most out of the
game, do what I did, learn two counting systems. I use one for multi-deck
games and another one for single-decks. It's not that hard and as we go
through the lessons on learning how to count, you'll see how the exercises
I'll teach you can implement such a strategy.
Card-counting systems are rated by two primary factors: Betting
Efficiency (BE) and Playing Efficiency (PE). The anomaly of counting
systems is that if you increase the BE you are, for the most part,
decreasing the PE at the same time. This happens because of the unusual role
an Ace plays in the game. For betting purposes, the Ace is a very powerful
card; it's the primary component of a "natural" which pays 3 to 2. But for
playing a hand, the Ace is of somewhat limited value. How many times have
you doubled an 11 and got an Ace? Now you have a total of 12...exciting,
huh? Hit a 14, get an Ace and you've got 15; nothing to shout about, is it?
Sure, it's great to double a 10 and get an Ace, but that's one of the very
few times when the Ace helps in the play of a hand.
How a counting system treats the Ace determines a lot about the BE and PE
of that system. If you need a high Betting Efficiency -- like in a
multi-deck game -- then pick a system which counts the Ace as a "big" card;
if your game of choice is single-deck, then choose a system which treats the
Ace as a "neutral" card (and keep track of the Aces in a "side count", a
trick I'll show you later.)
Multi-deck games are beaten primarily by a large betting spread.
Simply put, you bet small when the house has the edge and much bigger when
you have the edge. A counting system with a high BE factor tells you when to
bet big. In a single-deck game, where the house knows a big spread will win
the $$$, a high PE lets you bet less and still win. Don't forget; casinos
know that their games are vulnerable and they are on the lookout for people
who can beat them. A big betting spread is one tipoff they use to detect
counters and, depending upon where you play, being detected as a counter may
cause your expulsion ("barring") from the casino. Let me stress that what
I'm teaching you is entirely legal but not everyone in the casino business
feels as I do. There are no laws against card-counting and you can be the
best counter in the world, but if the casinos won't let you play your skill
is wasted.
To help you decide on a count to use, visit the series of articles called
"Counting Systems" on the Blackjack Page of
GameMaster OnLine
and look at the systems which are reviewed there. As mentioned earlier,
I will be talking specifically about the "High / Low" count, but you can
learn any count by the methods I'll use. If you're going to be at
single-deck games, the Hi-Opt 1 count is probably the best to begin with; go
with the High / Low if multi-decks are what you'll be playing. Since I will
be teaching "true count", either of those systems will work well, regardless
of where you play. Most "unbalanced" counts don't require you to learn true
count, but it's not a big deal, so stick with one of the "balanced" counts.
For those who really want to get into it, go with Arnold Snyder's "Zen"
count, but you should buy his book, "Blackbelt in Blackjack" to supplement
what I'm teaching.
In the next lesson I'll show you how to learn a counting system with
the following "point" values:
2, 3, 4, 5, 6 = +1
7, 8, 9 = 0
10, J, Q, K, A = -1
This system has a Betting Efficiency of .97% and a Playing Efficiency of
.51%. The best system in the world would rate about .98% BE and .70% PE,
so what you'll be learning is easy to use for long periods of time, is good
at estimating your edge for betting purposes and is just "OK" at playing the
hand properly. (But don't worry; it gets the $$$.) By the way, there's a
third rating for counting systems and that's Insurance Efficiency. While
basic strategy says to never take insurance, once the proportion of tens in
the remaining deck(s) reaches a certain point, it becomes profitable to make
the insurance bet. The High / Low counting system has an Insurance
Efficiency of .76, which means that about 3/4 of the time you do take
insurance (as determined by the "true count"), it will be the correct
decision. But...we're getting ahead of ourselves here, so copy your homework
assignments and get outta here.
Homework
Continue working with your flashcards at least a half-hour per day.
Do at least one "Basic Strategy Reconstruction excercise" each day
and continue to work on your speed.
Do at least one "Basic Strategy Decision excercise" each day and
concentrate on getting it done in under 2 minutes.
Work with the three "Card Exercises" and concentrate on adding up
your hand as you play proper basic strategy.
School's out for now. See you here next time.
